Triangular mesh face type, storing vertices as indices. Maps to native fixed-length array in target language
@:impl@:arrayAccessinlineget(i:Int):Int
Get vertex in the face via subscript [0] [1] [2]
[0]
[1]
[2]
Parameters:
i
the index
@:implinlineindexOf(v:Int):Int
Search for a vertex in the face
v
the vertex to look for (vertex index in the mesh)
Returns:
index of the vertex in the face, -1 if not found
@:impl@:arrayAccessinlineset(i:Int, v:Int):Int
Set vertex in the face via subscript [0] [1] [2]
the value